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Lecture de news
BFBC2
Client R8 et Server R12 pour bientôt
Date : 07/05/2010 à 11h39 Auteur : TheNikos

Ce patch devrait faire environ 500Mo. Espérons qu'on ne sera pas trop déçu !

Changelog :

Server:

  • Some potential sources for lag/rubberbanding have been eliminated

  • The old reserved slots has been replaced by a kick-on-demand system like in BF2

  • Log file for server admins: all remote admin interface commands/events are logged

  • Log file for server admins: major server events + all chat messages are logged

  • Idle kick is controllable

  • Profanity filter can be disabled

  • Teamkill-kick system is controllable

  • Ticket counts and bleed rate are controllable per-level

  • Infantry only mode available per-level

  • Initial spawn delay and respawn delay are adjustable

  • Server description can be up to 400 characters, and use "|" for line breaks

  • Banlist can contain up to 10.000 entries

  • reduced latency in packet handling



Admin Interface:
  • fixed the player.onKill spam that occasionally happened

  • ensured that player.onJoin events always report the player name

  • events triggered when people spawn

  • much more info on kills

  • detailed stats are reported at end-of-round

Gameplay:
  • Various minor level bugfixes

  • Helicopter handling has been tweaked

  • Weapon tweaks have been implemented based on PC public feedback

  • Fixed technical hang when a crate was armed outside of the combat area

  • "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed

  • Countermeasures can be fired when driving a helicopter

  • The brightness of the pilot view in the Russian helicopter has been reduced

  • Advanced Spotting scope works better

  • Knifing people in the back works again (we backed out the change that we had done for Server R11)

Server Browser:
  • Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings

  • Added support for retrieving update progress

  • Now refreshes information

  • Join queue system when attempting to join a full server

  • All settings are automatically saved between sessions

  • Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client:
  • Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes

  • Fixed some crashes

  • Toggle/hold crouch is user controllable

  • Toggle/hold zoom is user controllable

  • Vsync bugfixed for DX10/DX11

  • Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag

  • Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen

  • New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log

  • Improved Play Now functionality

  • Removed K/D ratio and Skill Level filters in the leaderboards

  • Any points you get while being dead will be added to your score

  • Reduced negative mouse acceleration

  • More informative disconnection/kick reasons

Derniers commentaires
XmG. Beninho envoyé le 07/05/2010 à 12h48
Vous aurez noter le "Infantry Only" !
Enfin un bonne nouvelle, en espérant qua ca marche...
XmG. TheNikos envoyé le 07/05/2010 à 14h19
Effectivement, il faut espérer que cela marchera.
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